Local Compute Avatar SDK
3.0.1
To generate Full Body avatars
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#include <avatar_sdk_structures.hpp>
Public Member Functions | |
DllExport void | Set (unsigned char r, unsigned char g, unsigned char b) |
Data Fields | |
unsigned char | red |
unsigned char | green |
unsigned char | blue |
bool | isClear |
Basic representation of RGB color
Definition at line 98 of file avatar_sdk_structures.hpp.