Local Compute Avatar SDK  3.0.1
To generate Full Body avatars
avatar_sdk_full_body::AvatarSdkSkinValues Struct Reference

#include <avatar_sdk_structures.hpp>

Data Fields

int boneIdx0
 
int boneIdx1
 
int boneIdx2
 
int boneIdx3
 
float boneWeight0
 
float boneWeight1
 
float boneWeight2
 
float boneWeight3
 

Detailed Description

Vertex skin values

Definition at line 382 of file avatar_sdk_structures.hpp.


The documentation for this struct was generated from the following file: