Local Compute Avatar SDK  3.0.1
To generate Full Body avatars
avatar_sdk_full_body::AvatarSdkTexture Struct Reference

#include <avatar_sdk_structures.hpp>

Public Member Functions

DllExport AvatarSdkTexture (const AvatarSdkTexture &other)
 

Data Fields

char * colorData
 Array of the pixels' data. Format depends on the channelsCount (BGRA, BGR or B(gray scale)).
 
int width
 Image width.
 
int height
 Image height.
 
int channelsCount
 Channels count.
 

Detailed Description

Texture data

Definition at line 401 of file avatar_sdk_structures.hpp.


The documentation for this struct was generated from the following file: