|
Vector3 [] | Vertices |
|
Vector3 [] | Normals |
|
Vector4 [] | Tangents |
|
Vector2 [] | Uv1 |
|
Vector2 [] | Uv2 |
|
Vector2 [] | Uv3 |
|
Vector2 [] | Uv4 |
|
Color [] | Colors |
|
BoneWeight [] | BoneWeights |
|
Vector3 [][] | MorphTargetVertices |
|
Vector3 [][] | MorphTargetNormals |
|
Vector3 [][] | MorphTargetTangents |
|
MeshTopology [] | Topology |
|
int [][] | Indices |
|
Definition at line 41 of file GLTFSceneImporter.cs.