Local Compute Avatar SDK
3.0.1
To generate Full Body avatars
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Go to the source code of this file.
Enumerations | |
enum | avatar_sdk_full_body::AvatarAge { AGE_NOT_DEFINED = 0, AGE_NOT_CHILD, AGE_CHILD } |
enum | avatar_sdk_full_body::AvatarGender { GENDER_NOT_DEFINED = 0, GENDER_MALE, GENDER_FEMALE, GENDER_NON_BINARY } |
enum | avatar_sdk_full_body::AvatarRace { RACE_NOT_DEFINED = 0, RACE_ASIAN, RACE_BLACK, RACE_WHITE } |
enum | avatar_sdk_full_body::AvatarSdkFormat { FORMAT_PLY, FORMAT_OBJ, FORMAT_FBX, FORMAT_GLTF, FORMAT_GLB, FORMAT_BIN, FORMAT_NOT_DEFINED } |
enum | avatar_sdk_full_body::AvatarSdkTemplate { TEMPLATE_BODY, TEMPLATE_HEAD } |
This file contains structures of the itSeez3D Offline Avatar SDK.
Definition in file avatar_sdk_structures.hpp.
Age classification
Definition at line 32 of file avatar_sdk_structures.hpp.
Gender classification
Definition at line 42 of file avatar_sdk_structures.hpp.
Available races
Definition at line 53 of file avatar_sdk_structures.hpp.
Available mesh formats
Definition at line 64 of file avatar_sdk_structures.hpp.
Available full body templates
Definition at line 78 of file avatar_sdk_structures.hpp.